M1 Apple silicon. Effects on UX and product design

November 12, 2020
Source : Apple

Apple has been affecting the design trends over the years. A few that I could remember are skeuomorphism, Flat design etc. But those changes came from UI changes in iOS. But this big announcement was mostly about hardware. That apple would be moving into their own processors which is based on ARM architecture.

How UX design changed after the iPhone was released?

Source : unslpash

Responsive design

When the first iPhone was released. There was no such things as a mobile website. Then we needed to have mobile websites to support the smaller screens of smartphones. And came responsive web designs. This also changed the tools we used. Photoshop or illustrator was the go to tool for web design. And soon after Sketch replaced the way we work.

8 Point grids

Source : Apple

Also 8 point grids. It’s came from necessity of scaling needed for higher resolutions screens.

Other

Not directly linked to UX design, but portrait ratio videos came along. To be accustomed to how we take videos and view them. Also light versions of apps like Facebook lite and Spotify lite. To better support old or less powerful hardware. Or the absence of hovers from the mouse. And more touch used on the web. Design solutions were needed to indicate clickable items. Eventually changing how we approach UI design.

So what’s the big deal with processors?

Source : Apple

Running iOS apps on Mac

The big change of having Apple using ARM processors is, they can run iPhone and iPad apps natively on the new m1 Macs. This means it would be easier to develop an app for mobile and as well as laptops.

Verge article explaining this

Source : Apple

Designing both for iOS and MacOS

Since there would be a combination of apps. The work flow might change how we design. Currently you would have different designs to suit needs for each device. Different interface and UI calls for different design solutions.

In the future, design process or solutions might change. I’m not sure how. But there needs to be a solution for apps that are touch based. Now it needs to support cursor interfaces. And also larger screens.

Totally a new thing?

No, not really. Currently there are react-native apps that build for Android and iOS and much more. Or Chrome books running android apps. There is nothing new. It’s just that Apple always makes a big news out of it. Let’s see how it turns out.